![]() ![]() All the code is made entirely from scratch. MANY HOURS of debugging went into this, and probably will get more debugging. After all, you can't polish something that isn't there. Optimisation is planned to be added after main release. This game can and most likely will chew up a lot of memory. Will the game get updates after the main release?.Why are you making youself suffer while making something nobody will see?īecause suffering is fun! It's also a good way to push the program to its limits and see what can and can't be done.Idk lol just felt like it probably just in case it blows up which it probably won't Why did you make the notes section so organised?.It's tough at times, but it's a good challenge. I should try to remake it." Little did I know just how big of a pain this would be. Why not? But really, I was bored one day and I said, "Hey, I've been playing a lot of Minesweeper on Google recently. I don't know, but i've only seen this happen on mobile. The big box doesn't show/the game won't start. If it happens again, see above for "The game lags." If a minute goes by and the page still doesn't unfreeze, exit the page and reopen it. When prompted, press Wait, or the equivelant. The tab and possibly other tabs freeze and make the web browser give a prompt to wait or exit. If that fails too, bug me to optimise the game. If that doesn't work, try restarting your advice. Low memory contributes to the problem.Ĭlose out of other tabs and anything else that could be chewing up memory that isn't the game. I'm still trying to figure this out, but from what I know, I think trying to enter fullscreen during setup breaks the game.Įnter fullscreen and click the green flag. The board fails to generate, possibly with the error "Hmm. 1 2 1), place two flags next to the ones, then dig between the two flags. If you have a two surrounded by two ones (e.g.There are lots of small things to know that prove to be very useful. Space - switch between digging and placing flags, or click the big box. This is a work in progress, expect bugs and missing features. Minesweeper is a single-player logic-based game where your objective is to mark all mines with a flag while trying not to reveal any in the process. The tile says that there are no mines around them.A simple recreation of the classic game Minesweeper. The question mark shows where you weren't sure what is under the blank tiles. The player can choose where to put the question mark. This tile can be clicked on if the question mark is taken off. Only some versions of minesweeper are equipped with this feature. The Question mark tiles show a question mark on them. The flags shows your guess on where the mine is, but sometimes the mine is not under there. ![]() The player can choose where to put the flags. These tiles can still be clicked on if the flag is taken off. If you click on one of those tiles, then you lost the game. The mine tiles shows a mine on each one of them. The numbers tell how many mine tiles are touching the number tile. The number tiles can have a number from 1 to 8. In some versions of the game, there are also question mark tiles, which can also be played on blank tiles. They can be hiding a number tile or a mine tile under them. And a third click would make it revert back to it's original state (as a blank tile). The second, will replace the flag with a question mark. The first one, would "flag" it, with a small red flag. Right clicking on a tile will make it through a few of its states. Now that we know it's a mine, we can indicate that by right clicking on it. Only one "X" is shared by all three ones, therefore, that must be our mine. To illustrate this (X means possible mine): We can tell that the tile in the top left corner has a mine, because it has to be a tile shared by all three ones. That would tell us, "1" of the 8 tiles around it are a mine. Now let's say, you clicked on the tile at (2,2) Minesweeper, solving example, section 3, Now that we have planted our first flag, we can begin to uncover more squares. Here's an example below, of a 4x4 grid (B indicates blank): You start off with a blank grid, and for your first tile, you must guess. (These are tiles that haven't been clicked on)Ģ) It can have a number (This is how many mines are in the 8 tiles surrounding it. Each tile can be in three main states:ġ) It can be blank, with no information. The default is 9x9, but it can be any size. Minesweeper starts off with a blank board of tiles. (Please note, these instructions are written with the built in Minesweeper that is included with Microsoft Windows, and specific instructions, such as right clicking may not be universal) ![]()
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